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1. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Just double the missile velocity and remove the flight time for both modules, this makes missiles so much more enjoyable to use
- by Saberlily Whyteshadow - at 2015.07.02 14:31:18
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2. Do command ships still work off grid? - in Ships and Modules [original thread]
Only change is that they cannot boost while inside a POS shield.
- by Saberlily Whyteshadow - at 2015.06.10 12:14:11
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3. Removing Unwanted Skills - in Skill Discussions [original thread]
The way that it currently is: BUY the skill book vs. NOT buy the skill book INJECT the skill vs. NOT inject the skill TRAIN the skill vs. NOT train the skill KEEP the skill vs. ?????? (NOT keep the skill) There is currently no choice decision fo...
- by Saberlily Whyteshadow - at 2015.06.09 17:03:56
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4. New Cerberus? - in Test Server Feedback [original thread]
Sure why not http://imgur.com/JcTK1aY
http://imgur.com/KAZ2I5p
http://imgur.com/wxvFND3
http://imgur.com/5B5wuwG
http://imgur.com/nknhAcB
- by Saberlily Whyteshadow - at 2015.06.06 10:40:51
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5. New Cerberus? - in Test Server Feedback [original thread]
Currently on SiSi, and its sexy
- by Saberlily Whyteshadow - at 2015.06.06 02:10:48
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6. In Game Fitting Tool - in Player Features and Ideas Discussion [original thread]
The sticky post from above.. https://forums.eveonline.com/default.aspx?g=posts&t=414413&find=unread
- by Saberlily Whyteshadow - at 2015.06.02 13:14:29
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7. Reduce ban length with AURUM - in Player Features and Ideas Discussion [original thread]
I say allow this idea.. but that character will be forever criminal flagged
- by Saberlily Whyteshadow - at 2015.05.23 14:24:43
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8. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
I'll say that this is the perfect place to bring back the loot spew mechanic When a structure gets destroyed, all the cargo will be randomly selected at random stacks to be spewed into space. This will be the only time the aggressor can capture...
- by Saberlily Whyteshadow - at 2015.05.19 13:00:21
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9. Character Creator Changes - in Player Features and Ideas Discussion [original thread]
Seems like CCP has already stopped releasing the other variants of the new clothing line already.. such a waste.
- by Saberlily Whyteshadow - at 2015.02.03 12:20:49
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10. Sticky:Launcher issues workarounds! - in Issues, Workarounds & Localization [original thread]
Can not download build 855542, updater will crash when trying to build the patch. Repair tool will also crash when trying to download the files for repair. Launcher was working fine up to this new patch, there was no changes to my system or the ...
- by Saberlily Whyteshadow - at 2015.01.17 13:41:48
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11. Women's 'Gunner' Jacket (Sisters of EVE) - Please improv... - in Player Features and Ideas Discussion [original thread]
The way I see it, the current SOE jacket looks too close to the blood raider jacket. They are both mostly black and red, with the SOE jacket having a little bit of white. What CCP should do is change the SOE jacket so that it has the color as the...
- by Saberlily Whyteshadow - at 2014.12.13 18:09:01
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12. Patch download awfully slow - go torrent please ! - in Player Features and Ideas Discussion [original thread]
What CCP can also do is finalize the patch a day before patch day and allow the launcher to pre download the patch running in the background. Come patch day, all CCP have to do is tell the launcher to patch using the downloaded patch. BAM! All we ...
- by Saberlily Whyteshadow - at 2014.12.12 00:58:24
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13. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
YESSss!! Thank You for listening and enabling on/off feature for window blur effects..
- by Saberlily Whyteshadow - at 2014.12.02 15:47:07
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14. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
Going to say it again, get rid of the window blur effect. In station blur effect dont matter because there is no tactical info to get while in station. But while in space, the ability to use the WHOLE screen as information is critical. As long as ...
- by Saberlily Whyteshadow - at 2014.11.30 15:53:55
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15. Blackbird advice needed - in Ships and Modules [original thread]
Get your ECM skills up first, they are: Electronic Warfare Frequency Modulation Long Distance Jamming The skills will increase your range a lot, get them to level 4 first then to 5 if you are going to be dedicated ECM.
- by Saberlily Whyteshadow - at 2014.11.27 16:29:17
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16. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
Yay!! For feature of being able to see drone health while in drone bay!!
- by Saberlily Whyteshadow - at 2014.11.26 02:15:48
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17. MJDs and LVL 4 Missions - in Ships and Modules [original thread]
With the recent buffs to 100MN burners and MWD, the MJD is now mainly used on sniper boats.
- by Saberlily Whyteshadow - at 2014.11.16 23:45:47
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18. ECM Burst question - in Ships and Modules [original thread]
It is a hint.. pointing you towards the Scorpion, the only ship that has a bonus to ECM Burst.
- by Saberlily Whyteshadow - at 2014.11.16 22:16:20
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19. Keyboard Flight Controls - in Test Server Feedback [original thread]
Need to reduce the momentum from Pitch and from Roll movements. Having slower response times (might be due to the 1 tick/sec server response) means having to do a lot of over correcting. Especially noticeable on very fast/small ships.
- by Saberlily Whyteshadow - at 2014.11.16 19:57:10
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20. Work in progress: Ships being changed to PBR - wait with bug reports... - in Test Server Feedback [original thread]
The new blackbird.. SEXY!!
- by Saberlily Whyteshadow - at 2014.11.15 16:54:40
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